I'm a fourth year Computer Engineering student at the University of Toronto with a minor in AI. I like building things that solve real problems and I'm most energized when I'm learning something new.
At ONxpress I saw how many moving parts shape large scale construction work and how much pressure teams face navigating regulations and daily workflows. Seeing hundreds of people rely on a tool I built showed me how meaningful well designed software can be in a complex system.
It also helped me see how many gaps exist across different fields and how much I enjoy building tools that make those spaces work better. I want to keep taking on projects that address those gaps so I can learn, grow and make an impact.
Google (Compute Engine Team)
May 2025 – Aug 2025 | Toronto, Canada
C++ (Scaffolding)
Flywheel Digital (Perpetua)
September 2024 – April 2025 | Toronto, Canada
React, JavaScript, TypeScript, Python (Django), GCP, Contentful, Mixpanel, Segment, Postman
ONxpress
May 2024 – September 2024 | Toronto, Canada
React, Python, Figma, PowerAutomate, PowerApps, PowerPages, PowerBI
PRISM Lab, Holland Bloorview Kids Rehabilitation Hospital
May 2023 – August 2023 | Toronto, Canada
Python (PyTorch, TensorFlow, MNE), CUDA, MATLAB
Ultimate Kronos Group (UKG)
May 2022 – September 2022 | Toronto, Canada
Java, Postman, Docker & Kubernetes, Jira
What I enjoy when I'm not coding
I enjoy learning about space, stargazing, and understanding how the universe works!
Exploring the human mind and understanding criminal behavior through psychology and criminology.
Swimming is like meditation to me!
I really enjoy discovering new places, cultures, and perspectives through travel, adventures, and exploration.
Resin art, painting, and DIY arts and crafts projects are my favourite ways to be creative.
I love hanging out with my dog, Shiro!
Some of my recent work
System that analyzes construction proposals and flags potential risks and Ontario building code violations. Combines a custom knowledge graph with a fine tuned model to extract technical details, retrieve relevant regulations and produce compliance feedback.
Flutter-based hybrid app for image-based water quality assessment, designed to assist farmers in Mexico. Engineered and integrated a Firebase database to manage user data across multiple platforms (macOS, Android, iOS).
Google Maps-like application with OpenStreetMap API featuring real-time social heatmaps, weather forecasting, and smart routing. Implemented A* and Dijkstra's algorithms for route optimization and solved TSP with 3-Opt and genetic algorithms.
Car racing game developed in C/Assembly with DE1-SoC Board for direct hardware control and VGA output. Built a custom game engine for real-time car control with dynamic graphics and optimized performance using Python pre-loading scripts.